Author Topic: Shader Madness  (Read 5642 times)

Offline Volker Harun

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Shader Madness
« on: August 11, 2009, 09:04:23 PM »
Hi there,

it has been some months ... being very busy. This week I had 3 evenings off ... et voila!
Terrain made in World-Machine 2

I hope you like it

Asalam aleikum,
Volker Harun
« Last Edit: August 11, 2009, 09:11:36 PM by Volker Harun »

Offline domdib

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Re: Shader Madness
« Reply #1 on: August 11, 2009, 09:22:41 PM »
An electron micrograph of a pollen grain?

Offline rcallicotte

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Re: Shader Madness
« Reply #2 on: August 11, 2009, 09:52:15 PM »
Yes.  Madness.    :D

Welcome back, Volker!!  

Wonderful to see your work here again.
So this is Disney World.  Can we live here?

Offline Seth

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Re: Shader Madness
« Reply #3 on: August 11, 2009, 09:56:41 PM »
very good stuf !
the part of the terrain we see looks good ^^

Offline Gannaingh

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Re: Shader Madness
« Reply #4 on: August 11, 2009, 09:57:52 PM »
I honestly don't really know what this is (I'll assume some sort of mountainy thing)...but it looks cool ;D

Offline MacGyver

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Re: Shader Madness
« Reply #5 on: August 11, 2009, 11:52:22 PM »
This is really insane :P It makes my eyes pop out :o
What you wish to kindle in others must burn within yourself. - Augustine

Offline efflux

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Re: Shader Madness
« Reply #6 on: August 12, 2009, 02:50:55 AM »
Cool. Very complex forms.

Offline Zairyn Arsyn

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Re: Shader Madness
« Reply #7 on: August 12, 2009, 03:01:54 AM »
cool. kinda reminds me of H.R. Geiger's work.

This is really insane :P It makes my eyes pop out :o
Well pop em' back in!

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Offline schmeerlap

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Re: Shader Madness
« Reply #8 on: August 12, 2009, 08:30:41 AM »
Looks like a big earthnivorous monster has been biting chunks out of your terrain. Cool effect.

John
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Offline inkydigit

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Re: Shader Madness
« Reply #9 on: August 12, 2009, 10:24:07 AM »
good to see you back!
I agree with zagadka and john....awesome work!

Offline littlecannon

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Re: Shader Madness
« Reply #10 on: August 12, 2009, 11:20:01 AM »
Crazy shader madness.... looks like you might get a nasty graze if you slipped over there.... ;D
I just need to tweak that texture a bit more...

Offline Tangled-Universe

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Re: Shader Madness
« Reply #11 on: August 12, 2009, 11:35:30 AM »
Djeez...this looks crazy :)
All this shader madness but still a WM terrain ;) :P lol

Cheers,
Martin

Offline Volker Harun

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Re: Shader Madness
« Reply #12 on: August 12, 2009, 07:54:28 PM »
Thanks for the positive response :)

@Martin: I had been fiddling around with WM and GeoControl now and then, and believe me, I feel much more comfortable with procedural heightfields than with the terragen's own powerfractals.
Except for the Alpine fractal shader, of course.
The good point of our most favourite rendering software is, that functions do work on heightfields, too ,-)

Now I have to continue with my Strata-Stuff ;-)
Volker

Offline tee

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Re: Shader Madness
« Reply #13 on: August 12, 2009, 09:30:04 PM »
Crazy and different looks like an extreme HDR image.

Offline Volker Harun

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Re: Shader Madness
« Reply #14 on: August 14, 2009, 09:34:06 AM »
@Seth: Attached is an Ortho-view of the terrain.