First TG2 Render, need help with a few adjustments.

Started by GFB, May 21, 2010, 07:45:48 PM

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GFB

     Here it is. :) The first one was just a crippled attempt to texture a meadow and mountain. The next one was to improve the grass texture. You can find the tutorial here: http://sites.google.com/site/stonefingeriiii/t2grasstutorial. It didn't give the results as in the tutorial photo but I am happy with the results.
    There is only two problems I need to work out until I will be satisfied with it: the mountains look like wet sugar and the noise on the terrain (very noticeable to the left side). I found a tutorial on getting good rendering times and good quality in these forums but I cant find them again. As for the mountains I would like a grayish color, but I want it to look more like rock than clay. :D It doesn't matter If I have to delete all the shaders I used to make the grass (and what was supposed to be rock). If you could help me out with either of these that would be great.
This is the first: http://i385.photobucket.com/albums/oo291/williamscorey28/mountain.jpg
This is the second image: http://i385.photobucket.com/albums/oo291/williamscorey28/Mountain20.jpg

Henry Blewer

These are not bad. They need work, but for the first few images you have done well. I would head to the file sharing section. Download a couple TGD files from people who's work you admire. Browse through these in T2 to see how things look. (I have uploaded a few files. I keep things simple, and don't go into renaming the shaders and things.)
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

jritchie777

Nice use of the shadows from the clouds on the terrain.  Looks better or equivalent to anything I have done, you are on the right path.

JR