Difference between revisions of "Water Shader - Sub-surface Tab"
| Line 10: | Line 10: | ||
| Transparency<br /> | Transparency<br /> | ||
| [[File:Transparency.gif]] | [[File:Transparency.gif]] | ||
| + | | | ||
| + | Decay distance<br /> | ||
| + | [[File:Decaydistance.gif]] | ||
| | | | | ||
| |} | |} | ||
| − | |||
| <!-- | <!-- | ||
| − | |||
| − | |||
| − | |||
| Horizon shift<br /> | Horizon shift<br /> | ||
| − | [[File: | + | [[File:Decaydistance.gif]] | 
| | | | | ||
| |- | |- | ||



