Difference between revisions of "Ceiling Scalar"

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[[Image:drex_module_94_image_0.png|485pxpx|Ceiling Scalar]]
 
[[Image:drex_module_94_image_0.png|485pxpx|Ceiling Scalar]]
 
__NOTOC__
 
__NOTOC__
<!-- imported from file: module_94.html-->
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'''Node Description & Purpose: '''<br /> The Ceiling scalar node takes the Input value and outputs the nearest whole number greater than or equal to the Input value. For example:
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An input of 1.2 will become 2.0<br /> An input of 2.9 will become 3.0<br /> An input of 5.0 will become 5.0
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'''Node Type: ''' Function
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'''Settings: '''<br /> This node has no other settings apart from the Input node.

Revision as of 04:12, 11 July 2010

Ceiling Scalar[edit]

Ceiling Scalar


Node Description & Purpose:
The Ceiling scalar node takes the Input value and outputs the nearest whole number greater than or equal to the Input value. For example:

An input of 1.2 will become 2.0
An input of 2.9 will become 3.0
An input of 5.0 will become 5.0

Node Type: Function

Settings:
This node has no other settings apart from the Input node.

A scalar is a single number. 1, 200.45, -45, -0.2 are all examples of scalar values.

A single object or device in the node network which generates or modifies data and may accept input data or create output data or both, depending on its function. Nodes usually have their own settings which control the data they create or how they modify data passing through them. Nodes are connected together in a network to perform work in a network-based user interface. In Terragen 2 nodes are connected together to describe a scene.