Cloud Layer v2 - Functions Tab

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Cloud Layer v2 - Functions Tab[edit]

Cloud Layer v2 - Functions Tab

Final density modulator: The Final density modulator is masking the cloud density shader

Example Movies

Altitude offset function

Depth modulator

Depth modulator

Final density modulator

Direct light modulator

Enviro light modulator

Cloud shader comparison

Back to: Cloud Layer v2

A shader is a program or set of instructions used in 3D computer graphics to determine the final surface properties of an object or image. This can include arbitrarily complex descriptions of light absorption and diffusion, texture mapping, reflection and refraction, shadowing, surface displacement and post-processing effects. In Terragen 2 shaders are used to construct and modify almost every element of a scene.