Multiply Colour

From Terragen Documentation from Planetside Software
Revision as of 18:37, 1 June 2011 by JavaJones (talk | contribs)
Jump to: navigation, search

Multiply Colour

Node Description & Purpose:
The Multiply family of nodes allow you to multiply the colour/scalar/vector coming into the Input by the color/scalar/vector coming into Input 2. The multiplication is component-wise, for example with a colour : multiplied by Input multiplied by Input multiplied by Input

Node Type: Function

All nodes in this family have just the one setting, which lets you choose a node for Input 2.

A scalar is a single number. 1, 200.45, -45, -0.2 are all examples of scalar values.

A vector is a set of three scalars, normally representing X, Y and Z coordinates. It also commonly represents rotation, where the values are pitch, heading and bank.