Started by Tangled-Universe, August 04, 2010, 04:13:54 pm
Quote from: old_blaggard on August 04, 2010, 06:47:15 pmGreat detail in the textures of the rocks. What quality setting did you have to render at to remove the pixellation from the water?
Quote from: schmeerlap on August 04, 2010, 05:35:05 pmExcellent quality.Very impressive displacement on those rocks. Did you use the Terragen Rock Object as a base?John
Quote from: RArcher on August 04, 2010, 04:56:37 pmReally nice. The sand ripples were a great touch.
Quote from: njeneb on August 04, 2010, 04:38:01 pmI wonder if using soft shadows would make this just that much better? Other than that, awesome.
Quote from: FrankB on August 04, 2010, 04:21:04 pmLooking super cool, very realistic. I would like to sit there right now and let my feet hang into the stream :-)Sure about the GI shadows underwater? Wouldn't unchecking "visible to other rays" in the lake object help?Cheers,Frank
Quote from: njeneb on August 05, 2010, 06:18:35 amMaybe you should borrow my Pentium 4 HT. I would be happy with a 9 hour render.