What improvements could TG2 use?

Started by jbest, September 15, 2010, 09:30:22 PM

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Henry Blewer

jbest, there are many aspects of this program that probably never get used much. I barely have scratched what an be done with it. There is a lot of power available, it's just learning how and what to use it for.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

jbest

Hey you know what, I've probably used so little of TG2 that if I thought there was a problem with it it's probably because I don't know enough about it. I learn more everyday but one thing I don't know about at all is functions, though I've heard and seen they're useful. To me they seem like .. uh ... finding a needle in a haystack.
Heard of computer graphics? CG? Terragen 2, the landscape generating program, also known as TG, a whole cool way to create realistic CG - with TG.

Henry Blewer

Functions are the most useful and frustrating things I have tried. It is important to use the correct GET function for the setup you are working with. Here is a link which may help.

http://www.planetside.co.uk/docs/tg2/noderef/
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

airflamesred

Thanks for that njeneb - I don't think I have seen that before

jbest

Quote from: njeneb on September 17, 2010, 03:25:03 AM
Functions are the most useful and frustrating things I have tried. It is important to use the correct GET function for the setup you are working with.

I agree with you njeneb, but you're better than me since I haven't tried them at all! If I learn enough about Terragen 2 I'll try ...
Heard of computer graphics? CG? Terragen 2, the landscape generating program, also known as TG, a whole cool way to create realistic CG - with TG.

Henry Blewer

There are many things that can be done using the Redirect shader, Power fractals, and the distribution shader. If you learn to use these well, you can do some wild looking renders.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

jbest

Quote from: njeneb on September 17, 2010, 01:20:21 PM
There are many things that can be done using the Redirect shader, Power fractals, and the distribution shader. If you learn to use these well, you can do some wild looking renders.

I definitely know the power of Power Fractals, but I don't know what the Redirect Shader is and I don't know how to use the distribution shader.  :-[
Heard of computer graphics? CG? Terragen 2, the landscape generating program, also known as TG, a whole cool way to create realistic CG - with TG.

jbest

I think Terragen 2 should have an autosave, like Microsoft Word.
Heard of computer graphics? CG? Terragen 2, the landscape generating program, also known as TG, a whole cool way to create realistic CG - with TG.

Henry Blewer

http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T


jbest

Quote from: inkydigit on September 19, 2010, 04:49:38 PM
what about a button 9?
;D

Haha, the button that does nothing? (Like in Terragen 0.9)

Quote
It does.

What, it does? I didn't know that!
Heard of computer graphics? CG? Terragen 2, the landscape generating program, also known as TG, a whole cool way to create realistic CG - with TG.

jbest

Njeneb, you said that Terragen 2 has an autosave! How do you do that?
Heard of computer graphics? CG? Terragen 2, the landscape generating program, also known as TG, a whole cool way to create realistic CG - with TG.

FrankB

It does not auto save, to the best of my knowledge. Only thing you can do is have TG2 save incrementally on each save.

Henry Blewer

Quote from: FrankB on September 23, 2010, 05:33:05 PM
It does not auto save, to the best of my knowledge. Only thing you can do is have TG2 save incrementally on each save.

That's what I meant.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

jbest

Oh, sorry  :D Then I guess that still stands.
Heard of computer graphics? CG? Terragen 2, the landscape generating program, also known as TG, a whole cool way to create realistic CG - with TG.