Started by Syx, October 14, 2010, 11:24:44 pm
Quote from: Syx on October 15, 2010, 04:39:03 pmIt seems to be a volumetric issue. Using 2D clouds I got it to work fine. With 3D though, the clouds just look like a daybreak fog. I'll play with it some more later and see if I can get it to work, as soon as this 10hr render finishes. One would think though that a volumetric cumulus cloud with a vertical thickness of 7 km would've been more than sufficient to block out the sun, regardless of atmospheric glow.
Quote from: cyphyr on October 15, 2010, 06:19:32 pmStrange, in the sample above I had a very visible sun with cloud settings as high as 600, default thickness. Only once I had enabled RT did the sun point go away and then I had to start playing with the sun glow settings. Maybe theres a trade off betwen very deep, very dense clouds and less deep, less dense clouds with RT. Richard