hello
i'm a new user of TG2, i come from Maya, and our company bought TG2 Deep+anim last week !
i found a strange react of TG2 with the import anim for camera Transl and Rot !
if you want, you can repeat the bug :
i create from Maya, a cam Trans anim and cam Rot anim files (with a simply mel script)
in bugT.txt file, the Trans anim text is (frame tx ty tz):
1   240   1   -240
2   240   1   -240
3   240   1   -240
4   200   20   -160
in bugR.txt file, the Rot anim text is (frame rx ry rz):
1   0   -45   0
2   0   -45   0
3   0   -45   0
4   -12   -40   -30So, in TG2, for the CameraRender, i import bugT.txt in Position cam with import animation file and bugR.txt in Rotation...
LOGICALLY, the 3 first frames have to be exactly the same (they have rigorously the same coord Trans and Rot)
In openGL viewport it's OK BUT when i try to render image the "frame 3" start to roll and the skyline inclined (at this frame the RotZ is though at zero)...
STRANGE !  

I try to enter directly in TG2 all the keyframe at each frame, and i set animation key manually, without import file BUT it  doesn't work anyway !!!
It's seams to be a strange bug !  
