I am still having problems with this one on my Mac. This is what I've tried: I took the space out of the folder name, the path is /Users/marcia/Desktop/Campus I tried to put the full path to the image file, for example, /Users/marcia/Desktop/Campus/meadow.jpg but when I reopen the file in TG2 the path is gone. In looking at the Xfrog reader, which works perfectly, there is a full path to the tree file, the surface shader images don't have paths. So in the object reader I tried to put the full path, but whatever I type in it says it can't find it, in other words, I delete the file name and start the path with / TG2 says "/ file not found" before I can even type the rest of the path.
I did find a workaround, when I reopen the file I go to each image filename in all the multi shaders and delete the filename and put it back in (cut/paste) and then it finds the image okay.
I don't know if this is unique to Preview 3, I can't read the file into Preview 2 to test it and I didn't use these multi shaders before.
Anyone else have this problem on a Mac or is it just me?
Tarendol, I'm opening the file with Open in TG2 rather than Open Recent (which never has any files in it after crashes).