Fog is definitely planned for the next version, I was thinking of doing something similar to RArcher's Golden Forest scene except far less dense. I've already managed to lighten up the image some by messing with the global illumination, but rendering in EXR will still help a lot.
I suppose I should take this opportunity to throw in a little plug for NWDA, with the exception of Klas' ferns all the objects in this scene are made by Walli. Seriously, these models (ans some suggestion from Frank) make my job very, very easy
![Cheesy :D](https://www.planetside.co.uk/forums/Smileys/fugue/cheesy.png)
thanks for the great work!