Author Topic: Realtime physics in Blender without the game engine  (Read 1330 times)

Offline Henry Blewer

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    • flickr.com/photos/njeneb/
Realtime physics in Blender without the game engine
« on: May 29, 2011, 11:56:47 AM »


This demo uses the interface to manipulate and interact with the physical properties of the various objects. Very cool!
http://flickr.com/photos/njeneb/
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