Clover Glade II 3600x2500

Started by Zairyn Arsyn, September 19, 2011, 09:41:59 AM

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Zairyn Arsyn

this is based off the same scene from my 2009 "forest temple render"
link:
http://forums.planetside.co.uk/index.php?topic=6822.0

there will be 2 versions: one with the temple, and one without it.

pop. credits -
Orge's mushroom  
Mr. Lamppost's bush (model 3a)
Mr Miley's Clovers
nwda grass (2x)
nwda HD Fir tree (1x)
nwda HD Pine tree (2x)  

C&C welcome.
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FrankB

This is definitely a render everyone needs to view full size to appreciate it in full!
I love the atmosphere and the canopy is awesome!

Something tells me there will be a second iteration regardless ;)

Cheers,
Frank

Zairyn Arsyn

of course, there will be new interations soon.
Quote from: FrankB on September 19, 2011, 10:14:03 AM

Something tells me there will be a second iteration regardless ;)

Cheers,
Frank
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

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choronr

Very nice! It would be great if you could produce rays beaming down overthe illuminated ground cover and mushrooms.

Zairyn Arsyn

i'm going to try something like that bob, seth suggested something similar to me earlier today, so i will be doing that soon.
Quote from: choronr on September 19, 2011, 04:56:05 PM
Very nice! It would be great if you could produce rays beaming down overthe illuminated ground cover and mushrooms.
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

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http://zlain81.deviantart.com/

choronr


Zairyn Arsyn

the render should be done later today
its going to look a little different, than before, but man, it will look good!

i had to turn off one of the tree populations and and change the spacing of the other two tree populations to get the sun to shine through better.
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

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http://zlain81.deviantart.com/

Zairyn Arsyn

from yesterday, i've renamed this to the Clover Glade/Forest Temple project.
2 suns, receive shadows from surfaces ON, made the clover pop a little bigger.
render time was 8hrs 30min 55secs

now rendering a larger version with RTA on.

comments & critques welcome
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

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Zairyn Arsyn

higher resoulution version of the last version of this render:

http://-zagadka-.deviantart.com/#/d4aaxq0
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

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Seth

good job on this iteration

Zairyn Arsyn

the rays are a little brighter and better quality now
added walli's amphora luminous plant.

started on the temple version of this render.

C&C welcome
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

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FrankB

the rays are sure interesting, but I really liked the previous version much better. For the price of seeing the rays clearly, now the rest is too dark. That's a shame because the rest (that's now dark) was actually beautiful.

Cheers,
Frank

Seth

I kinda like the contrast here.
maybe more transparency on the leaves now :)
did you ever try to add an ambiant occlusion, with very low strength ?
it sometimes has very very good results with vegetation ;)

Zairyn Arsyn

this interation should be brighter. (for frankb) :)
i did some HDR toning in photoshop with this as well
also added some transparency to the leaves/needles

i have been using Ambient Occlusion lighting for this render
should add a second AO or switch one of my lighting modes to GI?

C&C welcome
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

i7 2600k 3.4GHZ|G.skill 16GB 1600MHZ|Asus P8P67 EVO|Evga 770GTX 4GB|SB X-FI|Antec 750W
http://zlain81.deviantart.com/

FrankB

well then your last image has only AO and no GI

What Seth meant was to *add* another enviro light, set it to AO and reduce it's strength on surface to say 0.1 or 0.2 and on atmosphere to 0 (I would say).