Started by choronr, September 29, 2011, 01:18:41 pm
Quote from: Kadri on September 29, 2011, 07:57:57 pmBob are you sure it is from the model?. It looks like a bucket render discrepancy too.Did you tried a different POV to be sure?
Quote from: Kadri on September 29, 2011, 08:47:53 pm'bucket discrepancy'Sometimes there are render errors in TG2. Some parts are rendered different. They look like different rendered squares in the images.I am curios too what is happening with the object Bob.
Quote from: dandelO on September 30, 2011, 10:40:06 amAre your cloud layers set to acceleration=none, Bob? I suspect that might be the problem if they aren't.
Quote from: Oshyan on October 12, 2011, 07:34:16 pmI still see the issue a bit in the AO version. These are classic examples of small differences between lighting in different render tiles. Changing the size (smaller) *may* help, but maybe not. Instead you could/should try increasing GI Sample Quality and/or Relative Detail. Try values of 2 or 3 for Rel. Det. and 8 for Sample Quality.- Oshyan