No SSshader this time, but it is procedural, and could be done with a set of SSshaders as well. What I need to find out (again) is how to get this bulging over its sides idea. Like how fake stones work, but then from a soft mask. I don't know if redirect works in either direction. So, if you take a round SSshader as a basic mask, and make it into a mushroom, without using height restriction! Back to the drawing table.....
You're making this hard, Jon
EDIT: Got it.