Started by Martchi, January 23, 2013, 02:45:09 PM
Quote from: Tangled-Universe on January 24, 2013, 02:53:49 PMThis is a very good one Marcello! All has been said already and I agree I'd be happy to help as well, no problem.Cheers,Martin
Quote from: Oshyan on January 24, 2013, 02:50:13 PMMartchi, I like this one a lot. If you are willing to share the scene files ("Gathered" project), I'd be happy to render it at high resolution for you. - Oshyan
Quote from: Oshyan on January 27, 2013, 02:34:49 AMThat is quite a lot! I am hoping I can optimize it a bit, but even if not, I will render it at higher resolution for you. - Oshyan
Quote from: TheBadger on January 27, 2013, 04:58:33 AMMartchi,Can you discuss your terrain surface with us a bit? I would like to know how you went about making it. Im not asking for the file. But I would love a written explanation of how you go about doing things.Its a great render!
Quote from: TheBadger on January 30, 2013, 05:40:46 AMThanks man!I see you used an image map to get those details on the surface, and that is what I was curious about. How do you make your maps?
Quote from: Tangled-Universe on February 03, 2013, 08:10:40 AMLooks really good Marcello What type of projection did you use for your image map, through camera?thank all, no projection.Still wondering why it's so damn slow? You're displacing the water as well? That would increase rendertimes, definitely.Reflective shader on rocks with "ray traced reflections" enabled? That wouldn't be necessary to use.Yes, there are displacement on water and for a stone, i use a fakestone with a planeCheers,Martin