Since I've been spending a little more time in Terragen than I have in a while, I've been thinking about how many times I've been scrolling around the node script layout window pulling outputs of various nodes down the Planet so I can see what's happening in that part of the script. To me it's a less than ideal way of doing things. One of things I really like about TG is how it's interface and workflow closely mimics Nuke, a program I use at work practically everyday, and one of things that's great about Nuke's workflow is how it's viewer window works. It's order of operation is such that the user can either drag the viewer input arrow TO the node you want to see, (as opposed to TG which is the opposite approach) or you can select the node you want and hit any number key and it'll connect the viewer to that node immediately.
This is really beneficial when working with large scripts, as it negates the need to constantly have to drag the Nuke viewer window node along with you in the script. Just select whatever operator you want, hit 1, and bam! You're looking at the output of that node. In Terragen I find myself constantly having to select the node I want to see the output on by clicking directly on the output nodule and then dragging that connection line all the way down to the planet, which on a large script can be quite a distance. To get around this to a degree I sometimes make a Null node that's connected directly to the planet and just move it into the area I'm working on to minimize the travel time to the planet. Works in a pinch but it's not ideal.
Is there a way to more easily attach the planet to whatever node you're working on without having to drag the input line all the way to said planet?