Transform shader

Started by oldm4n, May 24, 2014, 09:20:41 AM

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oldm4n

Hi all,

I have some troubles with transform merge shaders: I want several shapes in different size from one single shape. For this purpose I use the transform merge shader, and on a simple project it works fine, I can move and scale the second one :
[attach=1]

But, in my project file, I don't know why, it doesn't work with scale :
[attach=2]

but it works fine with only translate displacement :
[attach=3]

the nodes in both files are copy-paste, something happens with the second one but I don't know what, and I have no idea how to fix that.
Any suggestion ?

(of course, I could use multiple simple shapes in different size, but I prefer not to do)

Edit: even if I plug the surface input node to the base colours output (I don't understand !)