Started by kalwalt, June 27, 2014, 02:38:48 PM
Quote from: choronr on June 27, 2014, 02:57:31 PMNice start. The clouds appear to give the water a graininess. You might consider increasing the size of the wind patches for the water.
Quote from: Upon Infinity on June 27, 2014, 02:58:04 PMThe landscape is interesting, although I would work a bit on your shaders. The base colours are good, but you could definitely mix in some variation with the greens and browns.
Quote from: Dune on June 28, 2014, 03:13:58 AMChanging the shaders under water level will only be visible if the water is transparent enough. Just experiment with it, with flat water at first.
Quote from: masonspappy on June 30, 2014, 07:52:07 PMI like what you're doing but wonder if the lighthouse should loom a bit larger on the screen?
Quote from: choronr on June 30, 2014, 10:04:34 PMLooks like maybe the light needs more samples - even casting some light on the fog/clouds.
Quote from: Dune on July 01, 2014, 02:30:20 AMTry turning off glow in atmosphere, and raise samples indeed. It's quite hard to get rid of all grain, I warn you.