Hay all,
I'll wade in a bit here I think.
I agree with all of you as I have seen where people are floundering with making it work for them and they have gotten so used to using TG v 09 and this is not the same beast by any means. Yes in some ways it is brain surgery, but in others easy to understand from other basic apps I have used over the last few years. What I think is the most confusing and also the most powerful is the nodes and how they work.
I underestimated them when I first started working in tgd2 and almost got burned bad by my own stupidity and have since learned and working on growing from my mistake at the start. I as well need and am looking deeper into nodes and a cool feature using nodes the .tgc files we have been passing around in the forums. By the way you can stick them all kinds of places for all kinds of effects I am finding and having a gas figuring it all out myself on my spare time.
I also think us doing contests and sharing different ways of doing the contests, EXAMPLE: the Orbital render contest that MeltingIce hosted was a great place to learn about planets and how to get different kinds of effects. So helping on the renderosity terregan forums would help people. Also I think someone who has allot of time on there hands could start to garner all the data of all these posts and fixes and or Work arounds and maybe get it all into one huge place. I was hoping Brother MeltingIce would take that on, but when school let out, so did he ROTFL hahaha lolol. I would volenteer, but there ain't enough hours in the day for me to do what I need to and help out in that way with the tgd2 tutorial gathering. But I would be on hand to help make more tgd2 contests and will get on it right away if I have some help and someone tell me how to get it all set up. That would help us allot just to work in it more.
I agree with you all though, it would be nice to be able to get into a book with the deep end in mind for the people that have gotten past the beginning levels of tgd2. I am sure they will get that end of this all when they release the final version and it is kinda done, lololol then maybe we see a more indepth Tutorilas, but they are still trail blazing it like us in some ways /chuckles.....Ya and I am trying to get the duckets to buy the fukll version myself, maybe for my Birthday in December I get a copy /winks. But I would also like to see planetside give full versions to people for winning the tgd2 contests if they do not have a full version yet, and I am sure that would get all of you working harder at learning this wonderful software more if you could get a full version and a set to the party, don't ya think? I know I do. hahaha.
I been planning to contact their PR dept, as that is a idea I have heard they were doing for a while until it went under, server or something not sure bout that part, but hay we sure could use that here on the main forums and on Renderosity I think. OK out of the water and drying off, that was my idea and take about all this. I work with Oshyan sometimes and we have
http://texturesource.org is our joint website, and that boy is hella busy, not sure if he could get the time to do what you ask Calico, but I agree, he would be a good choice for doing it and he is a master in so many ways besides tgd2. By the way I know this is shamless, but if you have not been there you should go and share your textures and grab some new ones, we put it together for you guys and we have been so busy it has been running itself for Months. hahaha, just remember to register in both places and get some killer Textures from me, Monks, and many other good friends.
DeathTwister