Started by Seth, July 01, 2015, 05:28:39 pm
QuoteAthens was an internal development project to improve our layout tools and see how much geometry we could push through our lighting pipeline (XSI / Arnold). The project had a 6 week schedule though we finished the project in 5 weeks. At the peak of asset creation we had 14 artists dedicated to the project during the first 3 weeks. Once assets and layouts where complete the crew scaled back to just a few people to finish the shot.
Quote from: Oshyan on July 05, 2015, 08:21:52 pmI'm not sure what you're looking at then Seth. Something that is not the animation (movement), or some other aspect of the movement that is not the camera? Or do you mean overall scene quality? That is, as I said, mostly due to the quality of the assets.- Oshyan
QuoteI am not sure I made myself clear, but I don't want to say TG is bad, obviously, otherwise I won't bother using it, but sometimes, I wonder why the f#ck we don't have a bunch of freaking movies everywhere on the internet advertising it !