Started by Hannes, October 03, 2016, 09:17:09 am
Quote from: inkydigit on October 11, 2016, 08:05:05 amsome more sunbathers would be enough to distract anyone from the ghost/bumpers!
Quote from: Oshyan on October 08, 2016, 10:02:01 pmCombine duplicate texture references- Oshyan
Quote from: dorianvan on December 03, 2016, 11:53:56 amQuote from: Oshyan on October 08, 2016, 10:02:01 pmCombine duplicate texture references- OshyanWhat is meant by this? Something you do in Max before importing?Also, did you create a ground "card" of the streets only? Then you just laid it down in place?
Quote from: Oshyan on December 03, 2016, 02:28:03 pmI should also say that this does point to something of a deficiency in how TG handles texture loading currently. In theory we should be able to detect duplicate references and only load one copy of the texture and handle that transparently instead of requiring all that rewiring of the node network by hand. But that would be something we'd have to implement in the future...- Oshyan
QuoteGranted that is a fairly extreme scenario I described