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Rocks and trees
Rocks and trees
Started by Dune, January 08, 2017, 12:20:14 PM
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Dune
Fluent in Terragen
Posts: 19,850
Location: Netherlands
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Rocks and trees
January 08, 2017, 12:20:14 PM
Another test. Grass and shrub are no good, but I just threw them in.
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fleetwood
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Posts: 1,230
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Re: Rocks and trees
#1
January 08, 2017, 12:48:07 PM
Interesting formations. With some strata and textures could be the start of a Bryce Canyon like setting.
bobbystahr
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Turn, and face the Strange Ch Ch Changes...D Bowie
Location: Winnipeg,Man,Can.
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Re: Rocks and trees
#2
January 09, 2017, 12:20:51 AM
Ah the Ulco Grail...getting closer every time.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist
Dune
Fluent in Terragen
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Location: Netherlands
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Re: Rocks and trees
#3
January 09, 2017, 02:17:07 AM
Ah, I like those rocks, Fleetwood, let's see if I can get a little closer. Mine was too dark anyway. The light in that photo is gorgeous.
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René
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Re: Rocks and trees
#4
January 09, 2017, 05:31:33 AM
Apart from being it a bit too dark it's a great image. Nice clouds to.
My portfolio:
https://www.artstation.com/artist/renevanmegen
Dune
Fluent in Terragen
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Location: Netherlands
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Re: Rocks and trees
#5
January 09, 2017, 11:30:04 AM
Some other seed, other veggies, decreased influence of the displacements and another POV and slightly lighter rocks. I never know quite what I like best; the quite natural hazy render, or the (auto)toned one. What's your opinion? I guess some middle way.
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bobbystahr
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Posts: 10,884
Turn, and face the Strange Ch Ch Changes...D Bowie
Location: Winnipeg,Man,Can.
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Re: Rocks and trees
#6
January 09, 2017, 02:24:35 PM
I like the auto toned one, seems more in focus/sharper...I now use bloom a lot to get the look and it's easy to over do it but it adds some great feel often....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist
Kadri
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Location: Turkey
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Re: Rocks and trees
#7
January 10, 2017, 02:28:00 AM
Nice.
Your trees do look great by the way Ulco.
https://www.artstation.com/kadri
https://www.youtube.com/channel/UCy2ZApVNBw4xuvy6h0LHmiw
Dune
Fluent in Terragen
Posts: 19,850
Location: Netherlands
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Re: Rocks and trees
#8
January 10, 2017, 08:08:11 AM
Trying to build it all up in colors first, then using the vdisp to displace all at once. Not very easy either. I noticed that in vdisp the inverse function just uses the inverse color, but it doesn't displace inversely; I have to get my head around that
One thing that's good about this it that it doesn't need a compute anything. Bad thing about that is that you can't restrict displacements to slopes, unless there's some kind of get slope thing that can influence the colors before displacing. Tried 'get normal' and 'visualize normal', but they are above me.
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Dune
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Re: Rocks and trees
#9
January 10, 2017, 10:34:07 AM
Another test.
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mhaze
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Re: Rocks and trees
#10
January 10, 2017, 12:03:54 PM
Stimulating work.
fleetwood
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Re: Rocks and trees
#11
January 10, 2017, 12:10:31 PM
Looking more natural I think, good effects.
j meyer
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Re: Rocks and trees
#12
January 10, 2017, 12:20:55 PM
As for the auto-tone thing I think it depends on purpose and personal preference.
Having played with the auto features repeatedly I ended up with using auto-contrast
mostly, since that doesn't change the colors as much. But that's just my perception.
http://orkwarts.wordpress.com/
bobbystahr
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Posts: 10,884
Turn, and face the Strange Ch Ch Changes...D Bowie
Location: Winnipeg,Man,Can.
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Re: Rocks and trees
#13
January 10, 2017, 02:16:14 PM
Liking this more with each iteration.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist
Dune
Fluent in Terragen
Posts: 19,850
Location: Netherlands
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Re: Rocks and trees
#14
January 11, 2017, 02:46:28 AM
Like I said, the good thing is that it doesn't need any compute, so this took only 29mins, detail 0.6 AA 6 soft shadows with 6 samples. If time permits, I'll take this a bit further, still some ideas....
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