Rocks and trees

Started by Dune, January 08, 2017, 12:20:14 PM

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Dune

Another test. Grass and shrub are no good, but I just threw them in.

fleetwood

Interesting formations. With some strata and textures could be the start of a Bryce Canyon like setting.




bobbystahr

Ah the Ulco Grail...getting closer every time.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Dune

Ah, I like those rocks, Fleetwood, let's see if I can get a little closer. Mine was too dark anyway. The light in that photo is gorgeous.

René

Apart from being it a bit too dark it's a great image. Nice clouds to.

Dune

Some other seed, other veggies, decreased influence of the displacements and another POV and slightly lighter rocks. I never know quite what I like best; the quite natural hazy render, or the (auto)toned one. What's your opinion? I guess some middle way.

bobbystahr

I like the auto toned one, seems more in focus/sharper...I now use bloom a lot to get the look and it's easy to over do it but it adds some great feel often....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Kadri


Nice.
Your trees do look great by the way Ulco.

Dune

Trying to build it all up in colors first, then using the vdisp to displace all at once. Not very easy either. I noticed that in vdisp the inverse function just uses the inverse color, but it doesn't displace inversely; I have to get my head around that  ???
One thing that's good about this it that it doesn't need a compute anything. Bad thing about that is that you can't restrict displacements to slopes, unless there's some kind of get slope thing that can influence the colors before displacing. Tried 'get normal' and 'visualize normal', but they are above me.

Dune

Another test.

mhaze


fleetwood

Looking more natural I think, good effects. 

j meyer

As for the auto-tone thing I think it depends on purpose and personal preference.
Having played with the auto features repeatedly I ended up with using auto-contrast
mostly, since that doesn't change the colors as much. But that's just my perception.

bobbystahr

Liking this more with each iteration.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Dune

Like I said, the good thing is that it doesn't need any compute, so this took only 29mins, detail 0.6 AA 6 soft shadows with 6 samples. If time permits, I'll take this a bit further, still some ideas....