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Erosion in 4 renders
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Topic: Erosion in 4 renders (Read 3684 times)
luvsmuzik
Member
Posts: 2894
Re: Erosion in 4 renders
«
Reply #45 on:
June 15, 2018, 12:53:23 PM »
Made a little muddy creature with Blender 2.79 skin modifier. just some little scaly crawler. Crustified protective hide.
Still an erosion scene with Danill's Classic Erosion.
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masonspappy
Member
Posts: 1909
"I am my own worst-case scenario"
Re: Erosion in 4 renders
«
Reply #46 on:
June 15, 2018, 11:15:27 PM »
So... Tyrannosaurus, Triceratops and ...?
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WASasquatch
Member
Posts: 3085
The Homeless Landscape Artist
Re: Erosion in 4 renders
«
Reply #47 on:
June 16, 2018, 12:07:37 AM »
Quote from: masonspappy on June 15, 2018, 11:15:27 PM
So... Tyrannosaurus, Triceratops and ...?
Clearly Displaceasaurus Magnificus
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Art can be a window into the soul
luvsmuzik
Member
Posts: 2894
Re: Erosion in 4 renders
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Reply #48 on:
June 16, 2018, 01:16:08 AM »
Exactly! Thanks WASasquatch!
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luvsmuzik
Member
Posts: 2894
Re: Erosion in 4 renders
«
Reply #49 on:
October 10, 2018, 03:59:47 PM »
So here is another Classic Erosion with rivers.
Frontier 4.3.09 TG4 trying the new layer displace and color enhancements . very early WIP
MPD0.6 AA 4
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luvsmuzik
Member
Posts: 2894
Re: Erosion in 4 renders
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Reply #50 on:
October 11, 2018, 01:06:09 AM »
A little bit of everything
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luvsmuzik
Member
Posts: 2894
Re: Erosion in 4 renders
«
Reply #51 on:
October 11, 2018, 11:30:32 AM »
4 tree populations
painted shader masking (I tried using the rivers color layer as a mask with no luck. Does this need a color adjust node before piping to density node of tree object?)
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Dune
Member
Posts: 14747
Re: Erosion in 4 renders
«
Reply #52 on:
October 12, 2018, 06:13:24 AM »
Depends. If your river color is very dark, it wouldn't mask much. White is obviously masking most, so you should try to turn it as white as possible.
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DocCharly65
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Posts: 2797
Re: Erosion in 4 renders
«
Reply #53 on:
October 12, 2018, 08:39:27 AM »
The last one is an interesting POV on that valley. Go on
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Erosion in 4 renders