Author Topic: planetGenesis 1.8  (Read 2162 times)

Offline David Burnett

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planetGenesis 1.8
« on: September 30, 2007, 03:13:39 PM »
I've finally got around to releasing planetGenesis 1.8 with new GUI features, new noises and 16 bit Greyscale SGI output just for you guys :0)

For those of you who are not aware of pG, it's a free, open source, cross platform height field generation tool written in Java 1.5.

The website for pG is http://planetgenesis.sourceforge.net

You can download version 1.8 from http://sourceforge.net/project/showfiles.php?group_id=50217&package_id=43746&release_id=543208

Offline old_blaggard

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    • http://sdcarpenter.free.fr/paul/
Re: planetGenesis 1.8
« Reply #1 on: September 30, 2007, 04:20:34 PM »
Thank you!  PlanetGenesis was my terrain generation mainstay back in the days of TG 0.9, and I can't wait to explore the new features :).
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

Offline Will

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Re: planetGenesis 1.8
« Reply #2 on: September 30, 2007, 07:03:54 PM »
Thanks David!
The world is round... so you have to use spherical projection.

Offline dhavalmistry

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Re: planetGenesis 1.8
« Reply #3 on: September 30, 2007, 07:13:59 PM »
does PG support all the function based terrain generation that we have in TG2
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

Offline David Burnett

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Re: planetGenesis 1.8
« Reply #4 on: October 01, 2007, 03:00:58 PM »
May be not everything, but there's a lot of overlap and some stuff TG2 does not offer, and as far as noise functions goes though it knocks the current version of TG2 for six :-)
Of course it's only a height field generator so there's no overhangs without TG2's help.