Author Topic: The long way to Orakum II The standing guards  (Read 3201 times)

Offline the first seer

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Re: The long way to Orakum II The standing guards
« Reply #30 on: June 23, 2018, 06:05:28 AM »
Love what you did with Kadri's strata and outcroppings file. I always want your renders to be virtual reality where I can click my mouse and zoom around for a closer look!  I know the genius won't rub off, but at least I could see ALL the details. :)

thank you much!

Offline the first seer

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Re: The long way to Orakum II The standing guards
« Reply #31 on: June 23, 2018, 06:06:46 AM »
New tests

Offline the first seer

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Re: The long way to Orakum II The standing guards
« Reply #32 on: June 23, 2018, 06:07:45 AM »
Orakum south
« Last Edit: June 24, 2018, 12:00:23 PM by Dragonfire »

Offline the first seer

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Re: The long way to Orakum II The standing guards
« Reply #33 on: June 24, 2018, 12:01:35 PM »
Material test

Online WASasquatch

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Re: The long way to Orakum II The standing guards
« Reply #34 on: June 24, 2018, 12:18:28 PM »
Those are really interesting materials. really love the fractal work in everything down to materials. Very unique vision.

Offline luvsmuzik

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Re: The long way to Orakum II The standing guards
« Reply #35 on: June 24, 2018, 12:20:32 PM »
So ....interesting node setup. I love how you can interpret networks from other programs. I see you are merging with either glass or water, or just displacement,......an image, and displacement....Mix vector? Going to experiment!

Good work! :)

Offline DocCharly65

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Re: The long way to Orakum II The standing guards
« Reply #36 on: June 24, 2018, 01:33:23 PM »
The floating balls are my new favourits of your work :)
Very beautiful and interesting at same time.

Offline the first seer

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Re: The long way to Orakum II The standing guards
« Reply #37 on: June 24, 2018, 05:00:22 PM »
The floating balls are my new favourits of your work :)
Very beautiful and interesting at same time.

Thank you much Doc!

Here I used the material of the first sphere, but as a plane surface not as a sphere :)


Offline the first seer

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Re: The long way to Orakum II The standing guards
« Reply #38 on: June 25, 2018, 02:36:42 PM »
Green Material for Terragen 4.
Here I used the material of the first sphere, but as a plane surface not as a sphere

Offline luvsmuzik

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Re: The long way to Orakum II The standing guards
« Reply #39 on: June 25, 2018, 03:38:09 PM »
Looking very good! Is this still Kadri's S&O file share that you have done some wizardry to?  :)

Offline the first seer

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Re: The long way to Orakum II The standing guards
« Reply #40 on: June 26, 2018, 07:04:24 AM »
Looking very good! Is this still Kadri's S&O file share that you have done some wizardry to?  :)

Yes my friend and thanks a lot!

Offline the first seer

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Re: The long way to Orakum II The standing guards
« Reply #41 on: June 26, 2018, 07:05:12 AM »
Orakum north II

The thin-walled glass sphere was provided with a fractal pattern.
The landscape is created by mixing an equally high red surface layer with a water pattern shader that I design.
I like the result with the slight reddish glow of the landscape below that comes from the surface layer :)
Render in Terragen 4.1

Offline DocCharly65

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Re: The long way to Orakum II The standing guards
« Reply #42 on: June 26, 2018, 07:12:29 AM »
Nice and beautiful results of that experiment.

It's a bit a pity that the pattern of the left side spheres show some steps.

Offline the first seer

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Re: The long way to Orakum II The standing guards
« Reply #43 on: June 26, 2018, 09:02:27 AM »
Nice and beautiful results of that experiment.

It's a bit a pity that the pattern of the left side spheres show some steps.

Thanks my friend!

Yes, vector graphics for download often have a bad resolution, but it has pros and cons. As a flat surface beautiful changes in the pattern that make it natural, the Spheres are indeed meant only as a demonstration of the material.
For a beautiful Spehre you have to take a high-resolution graphics or create in Ps itself you can also change the repeat in the shader.
In the landscape you can even balance nicely with cracks.

In the Vue 2016 picture, I designed the vector graphic myself and the resolution is very high, it was nicely cut out.

Offline the first seer

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Re: The long way to Orakum II The standing guards
« Reply #44 on: June 26, 2018, 09:17:10 AM »
Here are beautiful graphics to download, but usually not the ones I want ;)

https://pixabay.com/de/photos/?image_type=vector

 

anything