Author Topic: Rainforest tree obj  (Read 905 times)

Offline WASasquatch

  • Member
  • *
  • Posts: 3052
  • The Homeless Landscape Artist
Rainforest tree obj
« on: July 01, 2018, 12:34:38 AM »
Actually a pretty nice rain forest tree it looks like.

https://www.turbosquid.com/FullPreview/Index.cfm/ID/993087

Investigating this model, it is very strange, and in parts.
« Last Edit: July 01, 2018, 04:09:48 AM by WASasquatch »
Art can be a window into the soul

Offline bobbystahr

  • Member
  • *
  • Posts: 9571
  • Turn, and face the Strange Ch Ch Changes...D Bowie
Re: Rainforest tree obj
« Reply #1 on: July 01, 2018, 03:40:30 PM »
Actually a pretty nice rain forest tree it looks like.

https://www.turbosquid.com/FullPreview/Index.cfm/ID/993087

Investigating this model, it is very strange, and in parts.

thanks for the link!  Did you get it working?
« Last Edit: July 01, 2018, 04:56:33 PM by bobbystahr »
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Hannes

  • Terragen Alpha Tester (Win)
  • ***
  • Posts: 4226
Re: Rainforest tree obj
« Reply #2 on: July 03, 2018, 07:28:57 AM »
Thanks a lot for the link. What a tree!! I don't know if the tree parts can be put together into one file in Poseray. However it has to be scaled down to 1% of its original size to match TG's scale. There are no textures, so you'll have to use your own. I used an image map shader for the bark, because I needed a ratio of 1:0.25 to avoid stretching.
And I used two versions of my own leaves textures of this thread:
https://planetside.co.uk/forums/index.php/topic,22022.msg221677.html#msg221677


Offline WASasquatch

  • Member
  • *
  • Posts: 3052
  • The Homeless Landscape Artist
Re: Rainforest tree obj
« Reply #3 on: July 03, 2018, 08:16:43 AM »
Thanks a lot for the link. What a tree!! I don't know if the tree parts can be put together into one file in Poseray. However it has to be scaled down to 1% of its original size to match TG's scale. There are no textures, so you'll have to use your own. I used an image map shader for the bark, because I needed a ratio of 1:0.25 to avoid stretching.
And I used two versions of my own leaves textures of this thread:
https://planetside.co.uk/forums/index.php/topic,22022.msg221677.html#msg221677

Wow it looks great in TG! I imagine (hopefully) you're using the same locations for the objs?
Art can be a window into the soul

Offline Hannes

  • Terragen Alpha Tester (Win)
  • ***
  • Posts: 4226
Re: Rainforest tree obj
« Reply #4 on: July 03, 2018, 09:06:20 AM »
Wow it looks great in TG! I imagine (hopefully) you're using the same locations for the objs?

Thanks! What do you mean by same locations?

Offline luvsmuzik

  • Member
  • *
  • Posts: 2841
    • luvsmuzik 1995
Re: Rainforest tree obj
« Reply #5 on: July 03, 2018, 02:32:29 PM »
there is a MAPS rar with the textures for leaves....2 dllds
However the obj rar does not have the tree trunk mesh, only leaves...does Poseray open Max?
« Last Edit: July 03, 2018, 02:52:37 PM by luvsmuzik »

Offline WASasquatch

  • Member
  • *
  • Posts: 3052
  • The Homeless Landscape Artist
Re: Rainforest tree obj
« Reply #6 on: July 03, 2018, 03:28:23 PM »
I thought the object came in parts, vegetation, and trunk/tree?
Art can be a window into the soul

Offline Hannes

  • Terragen Alpha Tester (Win)
  • ***
  • Posts: 4226
Re: Rainforest tree obj
« Reply #7 on: July 04, 2018, 10:29:00 AM »
there is a MAPS rar with the textures for leaves....2 dllds
However the obj rar does not have the tree trunk mesh, only leaves...does Poseray open Max?

I totally missed the MAPS rar ::). However I prefer my own textures.

I don't think, that Poseray opens Maxfiles.

Actually the trunk is there. It's the TREE.obj file inside the OBJ.rar.

I thought the object came in parts, vegetation, and trunk/tree?

That's right. The trunk and the branches as one object, the twigs and two sets of foliage.

Offline luvsmuzik

  • Member
  • *
  • Posts: 2841
    • luvsmuzik 1995
Re: Rainforest tree obj
« Reply #8 on: July 08, 2018, 04:32:10 PM »
Ah....I see! Evidently my first extraction attempt was not right. Trying it again now. Taking awhile to merge obj in Poseray....

Offline luvsmuzik

  • Member
  • *
  • Posts: 2841
    • luvsmuzik 1995
Re: Rainforest tree obj
« Reply #9 on: July 08, 2018, 05:17:16 PM »
Merged it in poseray, left out the twigs.....scale at 0.1 on left tree, scale 0.2 right tree. right tree, different bark texture. I will try a pop render and see if leaving twigs out helped render time. This took 7 minutes at 0.6MPD and 0.6AA

Offline Hannes

  • Terragen Alpha Tester (Win)
  • ***
  • Posts: 4226
Re: Rainforest tree obj
« Reply #10 on: July 08, 2018, 05:27:04 PM »
Yes, the twigs are quite heavy!

Offline luvsmuzik

  • Member
  • *
  • Posts: 2841
    • luvsmuzik 1995
Re: Rainforest tree obj
« Reply #11 on: July 08, 2018, 06:17:55 PM »
Population render object without twigs     Default single leaf texture
Added my autumn colors clip and soft shadows @ 2/18 Render time 20 minutes , settings as before
Not Hanne's render quality, but definitely midwest USA early fall look

Offline Hannes

  • Terragen Alpha Tester (Win)
  • ***
  • Posts: 4226
Re: Rainforest tree obj
« Reply #12 on: July 08, 2018, 06:36:44 PM »
Looks great! I like the autumn leaves very much!

Offline WASasquatch

  • Member
  • *
  • Posts: 3052
  • The Homeless Landscape Artist
Re: Rainforest tree obj
« Reply #13 on: July 08, 2018, 06:44:05 PM »
Looks great! I like the autumn leaves very much!

Yeah they look good.

They almost fit the preview too if you used a surface layer on Y to push it towards the base of the tree vegetation.
Art can be a window into the soul

Offline bobbystahr

  • Member
  • *
  • Posts: 9571
  • Turn, and face the Strange Ch Ch Changes...D Bowie
Re: Rainforest tree obj
« Reply #14 on: July 08, 2018, 10:19:53 PM »
Looks great! I like the autumn leaves very much!

Agree, well done Luvs...
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr