Rainforest tree obj

Started by WAS, June 30, 2018, 08:34:38 PM

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WAS

Actually a pretty nice rain forest tree it looks like.

https://www.turbosquid.com/FullPreview/Index.cfm/ID/993087

Investigating this model, it is very strange, and in parts.

bobbystahr

#1
Quote from: WASasquatch on June 30, 2018, 08:34:38 PM
Actually a pretty nice rain forest tree it looks like.

https://www.turbosquid.com/FullPreview/Index.cfm/ID/993087

Investigating this model, it is very strange, and in parts.

thanks for the link!  Did you get it working?
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Hannes

Thanks a lot for the link. What a tree!! I don't know if the tree parts can be put together into one file in Poseray. However it has to be scaled down to 1% of its original size to match TG's scale. There are no textures, so you'll have to use your own. I used an image map shader for the bark, because I needed a ratio of 1:0.25 to avoid stretching.
And I used two versions of my own leaves textures of this thread:
https://planetside.co.uk/forums/index.php/topic,22022.msg221677.html#msg221677


WAS

Quote from: Hannes on July 03, 2018, 03:28:57 AM
Thanks a lot for the link. What a tree!! I don't know if the tree parts can be put together into one file in Poseray. However it has to be scaled down to 1% of its original size to match TG's scale. There are no textures, so you'll have to use your own. I used an image map shader for the bark, because I needed a ratio of 1:0.25 to avoid stretching.
And I used two versions of my own leaves textures of this thread:
https://planetside.co.uk/forums/index.php/topic,22022.msg221677.html#msg221677

Wow it looks great in TG! I imagine (hopefully) you're using the same locations for the objs?

Hannes

Quote from: WASasquatch on July 03, 2018, 04:16:43 AM
Wow it looks great in TG! I imagine (hopefully) you're using the same locations for the objs?

Thanks! What do you mean by same locations?

luvsmuzik

#5
there is a MAPS rar with the textures for leaves....2 dllds
However the obj rar does not have the tree trunk mesh, only leaves...does Poseray open Max?

WAS

I thought the object came in parts, vegetation, and trunk/tree?

Hannes

Quote from: luvsmuzik on July 03, 2018, 10:32:29 AM
there is a MAPS rar with the textures for leaves....2 dllds
However the obj rar does not have the tree trunk mesh, only leaves...does Poseray open Max?

I totally missed the MAPS rar ::). However I prefer my own textures.

I don't think, that Poseray opens Maxfiles.

Actually the trunk is there. It's the TREE.obj file inside the OBJ.rar.

Quote from: WASasquatch on July 03, 2018, 11:28:23 AM
I thought the object came in parts, vegetation, and trunk/tree?

That's right. The trunk and the branches as one object, the twigs and two sets of foliage.

luvsmuzik

Ah....I see! Evidently my first extraction attempt was not right. Trying it again now. Taking awhile to merge obj in Poseray....

luvsmuzik

Merged it in poseray, left out the twigs.....scale at 0.1 on left tree, scale 0.2 right tree. right tree, different bark texture. I will try a pop render and see if leaving twigs out helped render time. This took 7 minutes at 0.6MPD and 0.6AA

Hannes

Yes, the twigs are quite heavy!

luvsmuzik

Population render object without twigs     Default single leaf texture
Added my autumn colors clip and soft shadows @ 2/18 Render time 20 minutes , settings as before
Not Hanne's render quality, but definitely midwest USA early fall look

Hannes

Looks great! I like the autumn leaves very much!

WAS

Quote from: Hannes on July 08, 2018, 02:36:44 PM
Looks great! I like the autumn leaves very much!

Yeah they look good.

They almost fit the preview too if you used a surface layer on Y to push it towards the base of the tree vegetation.

bobbystahr

Quote from: Hannes on July 08, 2018, 02:36:44 PM
Looks great! I like the autumn leaves very much!

Agree, well done Luvs...
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist