Another ocean

Started by Hannes, July 25, 2018, 01:28:42 am

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Hannes

Late reply: the first thing I learned in CG was: NEVER render out as a video! Always render single frames. Imagine you render a long animation for days, and during the last frame your computer crashes. Everything will be gone. If you render out in single frames, you'll only have to render the last frame.

However, here is another try. I changed some of the displacement settings and reduced the color falloffs to make it look a bit more natural.

DocCharly65

Has almost a hypnic effect on me watching that! Great!

Dune

Great update! Very realistic, I believe those movements.

DannyG

Impressive update Hannes

WAS

This is really well done. Great work! I wonder if there is anyway to combat the ribboning effect and make it stretch out instead of pinch in.
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bobbystahr

last one is excellent and loops nicely in VLC player
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

WAS

October 12, 2018, 06:55:31 pm #51 Last Edit: October 12, 2018, 06:57:46 pm by WASasquatch
Quote from: Hannes on September 07, 2018, 08:56:01 am
Late reply: the first thing I learned in CG was: NEVER render out as a video! Always render single frames. Imagine you render a long animation for days, and during the last frame your computer crashes. Everything will be gone. If you render out in single frames, you'll only have to render the last frame.

However, here is another try. I changed some of the displacement settings and reduced the color falloffs to make it look a bit more natural.


To be clear, a per-frame basis is each frame to disk, but than it takes those frames and compiles them for you. From what I understand Terragen outputs TIFF (or archaic BMP), meaning if you don't have a enterprise/commercial software you first need to go in and re-encode every frame before compiling in most available/open-source sequencers. TG handling it itself with it's native TIFF format would be handy. Most software offers this, with the temp frames available.

P.S. Would love to see a ship on these waves, would be a cool test. :D
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Oshyan

TIFF is actually super widely supported, it's not "enterprise" at all. I find PNG to actually be less widely supported *in video editing software* than TIFF, probably because PNG is more of a web-oriented format.

We're very unlikely to add any video compression and container output functionality in the future, it's extraneous to what Terragen needs to be good at. I admit it's convenient, but dev time is better focused on core functionality given the many free options for video compression.

- Oshyan

WAS

Did you ever go anywhere with this project? As someone noted it would be nice to see that roam setup animated on this. :)

Quote from: Oshyan on October 13, 2018, 04:53:14 pmTIFF is actually super widely supported, it's not "enterprise" at all. I find PNG to actually be less widely supported *in video editing software* than TIFF, probably because PNG is more of a web-oriented format.

We're very unlikely to add any video compression and container output functionality in the future, it's extraneous to what Terragen needs to be good at. I admit it's convenient, but dev time is better focused on core functionality given the many free options for video compression.

- Oshyan

I really meant PNG for still outputs in general. Just to share an example image from TG on the web, etc, you need to go into a third party software just to export the still.

As for video, you still misunderstood. Lossless raw video is not compressed in any way. It's a sequence of stills to be easily imported into editing software. As noted you usually still have all the temp frames too.

That really just means TG has one little extra option, a few hundred lines, to export a sequence from a completed set without needing another software, and as noted, when not on commercial softwares such as using free editing tools just for a animation with little post, you often need to go through a sequencer tool comprising a few hundred KB or MB tool to than edit in said free software.

This isn't a compression algorithm or serious time spent in exporting, as I'm sure or hope you are awarez sequencing a raw video is pretty fast. Often can be done in real-time and how desktop capturing software works. Compiling usually a magnitude faster.
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