Author Topic: Strata on Lateral and Texturing  (Read 123 times)

Offline WASasquatch

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Strata on Lateral and Texturing
« on: October 26, 2018, 07:06:33 AM »
One thing I think we're forgetting is strata redirects colour as well.

This is a simple colour surface powered by a single PF setup (modulated with colour nodes) stretched on X and Z, all the warping is done by the strata which really beautifies the texturing imo.
« Last Edit: October 26, 2018, 07:08:52 AM by WASasquatch »
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Offline Rich2

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Re: Strata on Lateral and Texturing
« Reply #1 on: October 26, 2018, 04:31:24 PM »
Any way you can get the Strata and Outcrops shader to produce something other than unnatural looking stair steps and all-too-horizontal layers, that's progress!  It also appears you have some Voronoi-related fractures thrown in for extra realism.  Nice work!
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Offline WASasquatch

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Re: Strata on Lateral and Texturing
« Reply #2 on: October 26, 2018, 06:07:15 PM »
Yeah it's a simple two PF disp on lateral, voronoi ridges and billows with 4 strata applied to one more PF that crates sedimentary lines.
Art can be a window into the soul

 

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