Terracing Effect Function

Started by WAS, November 01, 2018, 06:06:44 pm

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WAS

November 01, 2018, 06:06:44 pm Last Edit: November 02, 2018, 02:54:02 am by WASasquatch
Here is a packaged and organized Terracing Effect function from recent discussions over here: https://planetside.co.uk/forums/index.php/topic,25850.0.html

Scales are pretty high in this example to show the effects of different settings.

Big thanks to everyone that helped tackle this issue.
Check out my Terragen Discord: https://discord.gg/Vy5FRTE

Dune

Links are broken when I open it, but that may be my old TG.

WAS

November 02, 2018, 02:48:41 am #2 Last Edit: November 02, 2018, 02:50:31 am by WASasquatch
But... You know what. I'm not even going to question it and just fix it... (I literally saved the document [finalizing], than rendered)

Oh well, allows me to fix some things in the clip descriptions.

Please let me know if they're still broken. I reloaded the scene and it seems OK now.


Check out my Terragen Discord: https://discord.gg/Vy5FRTE

Dune


WAS

Gotta point out, that buildup effect does a great job simulating sedimentation by flow, which you can than apply strata and outcrops too, limited by minimum slop to hug the more shear cliffs.
Check out my Terragen Discord: https://discord.gg/Vy5FRTE

cyphyr

Nicely done, just plug in as a child of a surface layer and it works a treat.
Thankyou
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Rich2

I'll have to give this a whirl to see what I can get out of it.  Looks to be quite adaptable.  Thanks for sharing!
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bobbystahr

Thanks again for yet another direction. You seem to the busiest experimenter here of late Jordan...thanks for your contributions to my knowledge.
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something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

WAS

Quote from: bobbystahr on November 11, 2018, 09:34:35 am
Thanks again for yet another direction. You seem to the busiest experimenter here of late Jordan...thanks for your contributions to my knowledge.


Thanks Bobby, I don't think I could have done with without help from Hetzen, Dune, mhaze, and Matt. All really helped with ideas and direction, not to mention mhaze taking off with the optimization of it all.
Check out my Terragen Discord: https://discord.gg/Vy5FRTE