Started by iaminonsiner, December 04, 2018, 03:30:34 pm
Quote from: Dune on December 11, 2018, 01:04:58 amI love it!
Quote from: DocCharly65 on December 11, 2018, 04:56:31 amSo simple and so fascinating. Well done!
Quote from: Dune on December 12, 2018, 01:32:30 amYou can click in the viewport where the mountain is, copy the coordinates and localize your cloud to that area. Localizeing is done in a spherical space, so if you need really high clouds, but not so wide, it may cut off top/bottom. Or use a soft simple shape (round) as mask, which will extend into Y eternity (column). Then play with the cloud fractal to get the best shapes within that area. That's one way.
Quote from: luvsmuzik on December 12, 2018, 09:01:03 amAdjusting the Density of your cloud layer usually helps here. Move the decimal.0.1 to 0.01 or similar.