Author Topic: Materialize  (Read 384 times)

Offline Dune

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Materialize
« on: May 03, 2019, 07:01:20 AM »
Stumbled upon some interesting software, which may be handy for some of you.

http://boundingboxsoftware.com/materialize/

Offline archonforest

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Re: Materialize
« Reply #1 on: May 03, 2019, 11:52:48 AM »
Oh this looks handy. Tku for the link.
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Offline masonspappy

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Re: Materialize
« Reply #2 on: May 04, 2019, 12:07:41 PM »
That looks interesting. Thanks

Offline Hannes

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Re: Materialize
« Reply #3 on: May 06, 2019, 11:21:59 AM »
That looks great!! Thanks for the link!

Offline bobbystahr

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Re: Materialize
« Reply #4 on: May 10, 2019, 03:43:11 PM »
Hmm, well worth investigating, thanx 4 the link.
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Offline WASasquatch

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Re: Materialize
« Reply #5 on: June 15, 2019, 03:37:44 AM »
Seems to be free? That's a serious step up from Crazybump. Only other alternative I knew of was AwesomeBump which is powerful but needlessly complicated and doesn't auto-generate each type of map you need.

Offline jaf

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Re: Materialize
« Reply #6 on: June 15, 2019, 06:49:51 AM »
There's also Shadermap which has a free version. https://shadermap.com/home/
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Offline WASasquatch

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Re: Materialize
« Reply #7 on: June 16, 2019, 03:17:48 AM »
There's also Shadermap which has a free version. https://shadermap.com/home/

Not a bad price on full version either, however I gotta say the tech behind them is pretty simple, and been around free for decades so I wonder what these programs bring that's really worth it. For example half of Shader Maps features seem to revolve around performance, which puzzles me since I've been generating these maps since I was on 128mb of ram and a PIII lol

 

anything