Back in Mesa Land

Started by RichTwo, May 29, 2019, 01:21:09 pm

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I haven't posted an image in a while, so here goes.  Path tracing was on - it does make a difference in objects' appearance.  Only one population, but differing hues are brought out.  Terrain is all procedural from the Canyons Single Node I shared not long ago.  No Strata / Outcrops shaders were abused here.
You don't need a weatherman to know which way the wind blows...


Very natural-looking, nice work. Vegetation is maybe a *little* too saturated, but within realistic range anyway. :)

- Oshyan


looks photo  real to my damaged eyes...I'll side with Oshyan
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist


Like a photo! great!
(a little bit reducing the plant's saturation could in fact make it perfect)



Agree with the others. Looks great, Rich!!