Optimising Path Tracing Renders

Started by mhaze, August 12, 2019, 06:23:17 am

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digitalguru

Thanks Oshyan, great to see those tips in one place  :)

QuoteBut for example in a mostly-terrain scene with a few scattered objects and a lot of direct sunlight, you're probably not going to see much benefit.
I did try PT on my recent animation and didn't see much difference to the standard renderer, good to know that's the case.

Oshyan

Quote from: digitalguru on August 13, 2019, 08:00:17 amThanks Oshyan, great to see those tips in one place  :)

Quote from: undefinedBut for example in a mostly-terrain scene with a few scattered objects and a lot of direct sunlight, you're probably not going to see much benefit.
I did try PT on my recent animation and didn't see much difference to the standard renderer, good to know that's the case.
In the vegetation you should see some difference, but given the amount of movement in the video it may not have been that visible. If you had been rendering the truck in TG though, the shadow with the ground and onto plants might have been a more notable area of difference though, for example.

- Oshyan