Fantastic characters! Do you do any post on the clothing after MD, like smoothing normals or sudividing? I start with particle distance 20, then switch to 10 or even 5, and remesh to squares. But even then some angles/polys show up quite hard in TG, and I take them through poseray at least to recalculate normals, or ZB to polish (you have to take care not to tear the seams though, so I mask these first).