multiple glass shaders

Started by gasbutan, January 26, 2020, 02:57:47 PM

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just installed the 4.4.49 update version today and rendered the scene with the three glassplates with it.
These are the results: SR = Standard Renderer / PT = Path Tracer

That looks a lot more like what I / we expected with this setup, I guess ;)

CHeers, Klaus

ps: while rendering with the path tracer about 90 minutes of the the total time needed - that is about half of the rendertime - Terragen could only use a few cores on my machine because there were only two or three buckets left to work on.
/ ASUS WS Mainboard / Dual XEON E5-2640v3 / 64GB RAM / NVIDIA GeForce GTX 1070 TI / Win7 Ultimate . . . still (||-:-||)