Sub-surface scattering

Started by KyL, March 08, 2020, 11:05:41 am

Previous topic - Next topic

KyL

Hello there,

With the help of Matt, I made a detailed tutorial exploring Terragen's sub-surface scattering.
It is available as a PDF here and also on the Terragen wiki

If you are curious about the great capabilities of the Glass Shader, have a look!

Hannes


WAS

Thanks for all the work diving into this. Lots of work here. Though I do feel a bit added about using transmission maps would be beneficial. Sometimes not everything has subsurface scattering in a material.

Also maybe this should be in announcements?


sboerner

Thank you! Looking forward to working through this!

Dune

Thanks very much, KyL! Top work!

Alexn007

Thanks for putting this together, it's super clear and helpful. I'll be referencing this often!

KyL

Thanks for the feedback!

I am curious to see what you guys create :)

mhaze

Terrific! just what's needed.

Mid-Knight Acchan

Thank you for your valuable guide.
I am the creator of the wiki page translated into Japanese.
Please forgive me to borrow this guide.

https://w.atwiki.jp/terragen/
I started 3D landscape with "Bryce" and am currently editing Japanese Wiki as a Terragen user. I am riding the Kawasaki ZEPHYR1100. I am a reader.

bobbystahr

Thanks very much, a valuable reference.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist