No, it literally be like, for example starting up TG, fresh default shipped XML, and going to delete the starting shaders to do my own thang' and it just CTD. It's been mentioned a lot in the forums random crashes with deleting nodes or hookin them etc, but like I mentioned, I think it may be the framework itself and Windows. I've gotten so used to it that I just restart when it happens but next time I'll check logs and such, but as far as doing anything, no, nothingg besides deleting nodes in a blank project, or in other instances deleting other nodes, but not rendering or anything, though I have done that in the past, no lie but that's an immediate "Doh" sorta moment where I know why.
Since it will happen over and over regardless of fresh TG process i assume it's gotta be something happening with OS and TG running, and all the TG work overtime, or another process I use interfering.