This is a great, and scary render. Has great potential. I kinda wish the truck lights were on.
I already stated it in my last post to you in my terraforming project, but for that haze layer, put the Sample Jitter at 0, it reduces the inherent grain there in the clouds, which is only going to be exaggerated by PT.
Additionally, with PT it sometimes becomes necessary to use custom sampling. I have been using a AA of 7, then under Edit Sampling I put Pixel Noise Threshold at 0.025.
The provided render is pretty clear, and clear enough that denoisers work fairly well, like Topaz Gigapixel AI for even enlarging it.