Reminds me of a feature request - how about normal map support for textures in TG2? :-)
@poster: Would be cool if links to texture sites would mention if they offer just simple textures, or diffuse, normal, specular, etc. maps. It doesn't make a difference for TG2, but some people (like me) try to match the textures they use in TG2 with those they use in their 3D rendering software or their 3D game engine. Gives a much better integration. But normal textures alone is too little in those cases.