Editing Water to make it look -- Tropical?

Started by Anda02, March 06, 2008, 08:21:25 PM

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Anda02

Alright as the topic name suggests, what areas of the water section must I poke through to find the fields that dictate how the water look. For instance like making it have that beautiful tropical look.

moodflow

Technically, this would be transparency color.  But transparency is not working just yet.

So a workaround is to plug a power fractal shader (with aqua colors) into the top of the water shader.  This will change the water to the color of that power fractal.  It won't be transparent, but it will have a thick, murky, lemonade look to it.
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