Water Transparency test and multithreading results

Started by Saurav, April 01, 2008, 07:55:50 pm

Previous topic - Next topic


QuoteThat also applies to the 3D Preview because it uses the same renderer.

That's great news! With a (once upon a time) top of the line gfx card I was somewhat frustrated by the preview speed.



Monks, we've just decided to temporarily disable multi-threaded previews for the upcoming public alpha while we iron out some problems. (Multi-threaded renders are still possible though).
Just because milk is white doesn't mean that clouds are made of milk.