Author Topic: Cavernae *FINAL*  (Read 14397 times)

Offline Seth

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Re: Cavernae *1st evolution*
« Reply #30 on: April 21, 2008, 08:15:36 PM »
This will look great with transparency ;D

totally agree ^^'

Offline joshbakr

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Re: Cavernae *1st evolution*
« Reply #31 on: April 21, 2008, 08:19:26 PM »
Very Realistic!

Offline Costaud

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Re: Cavernae *1st evolution*
« Reply #32 on: April 21, 2008, 09:54:54 PM »
Yes this one is better than the first, the water is a nice addition, now I'll go to RENDUS3D (héhéhé) to leave another comments...
« Last Edit: April 21, 2008, 09:57:06 PM by Costaud »

Offline old_blaggard

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Re: Cavernae *1st evolution*
« Reply #33 on: April 21, 2008, 09:58:41 PM »
Wow, great image!  Again, I'm really surprised that this didn't crash on you, but... wow!  Fantastic work!  IotW quality for sure, and your best so far I think.
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Offline Seth

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Re: Cavernae *1st evolution*
« Reply #34 on: April 21, 2008, 10:01:45 PM »
yep no crash ^^
but the reflection on the rocks is done by default shader and there is just a little bit of water... so no crash ^^

and thanks for your kind comments all ^^'

Offline monks

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Re: Cavernae *1st evolution*
« Reply #35 on: April 21, 2008, 11:32:42 PM »
Quote
watch the PLANET EARTH cave disk, it has cool scenes.

 hohoh! some of the best tv ever made!

monks

Offline cyphyr

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Re: Cavernae *1st evolution*
« Reply #36 on: April 22, 2008, 12:08:43 AM »
Quote
watch the PLANET EARTH cave disk, it has cool scenes.

 hohoh! some of the best tv ever made!

monks

Yeah I love the start where the base jumpers dive into those holes in (I think) Borneo. Also theres the caves of Lechuguilla, simply stunning formations. Now theres a challenge to try to re-create.
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Offline Will

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Re: Cavernae *1st evolution*
« Reply #37 on: April 22, 2008, 12:14:43 AM »
My favorite was when they were SCUBA diving and thy went through the different water densitys.
The world is round... so you have to use spherical projection.

Offline moodflow

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Re: Cavernae *1st evolution*
« Reply #38 on: April 22, 2008, 05:04:56 AM »
Wow, I am smelling some possible image of the week stuff here.   8)
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Offline Oshyan

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Re: Cavernae *1st evolution*
« Reply #39 on: April 22, 2008, 06:38:21 AM »
Very cool image. I think it's just a bit too sharp/noisy though. The mood, lighting, reflectivity/wet look, etc. are all fantastic.

- Oshyan

Offline Phylloxera

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Re: Cavernae *1st evolution*
« Reply #40 on: April 22, 2008, 07:21:32 AM »
yep no crash ^^
but the reflection on the rocks is done by default shader and there is just a little bit of water... so no crash ^^

and thanks for your kind comments all ^^'
Mais il est imaginatif et inventif le bougre! (essai que j'avais fait mais beaucoup moins parlant, ici c'est vraiment très réussi !)
« Last Edit: April 22, 2008, 08:08:37 AM by Phylloxera »

Offline mr-miley

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Re: Cavernae *1st evolution*
« Reply #41 on: April 22, 2008, 07:43:11 AM »
OK, so I stand (well I'm sitting actually) corrected! This one is better than the first  ;D

Miles
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lightning

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Re: Cavernae *1st evolution*
« Reply #42 on: April 22, 2008, 08:05:40 AM »
 :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o
this is amazing the second one is so realistic!!

Offline monks

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Re: Cavernae *1st evolution*
« Reply #43 on: April 22, 2008, 09:25:56 AM »
I was totally blown away by the cave jumpers- what an unexpected opening! There is a 3D model on the net of

Lechuguilla- not sure how complete/ up to date it is though- and it's a very rough one- you can see the polys! :)

 The halocline was very odd!

The chandelier ballroom has me in mind of the poem
- through caverns measureless to man, down to a sunless sea.

http://www.tau.ac.il/~tsurxx/KublaEmpirical_folder/Kubla1Empirical.html

monks
« Last Edit: April 22, 2008, 09:27:40 AM by monks »

dandelO

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Re: Cavernae *1st evolution*
« Reply #44 on: April 22, 2008, 09:41:46 AM »
Really great Seth!
I'd limit the reflectivity to the lower portion of the scene though to get rid of the white spots at the middle/top end, but still, a really amazing, convincing job!

 

anything