Started by PorcupineFloyd, July 23, 2008, 07:53:42 am
Quote from: PorcupineFloyd on July 23, 2008, 07:53:42 am- Is 64-bit version planned? Would benefits of using 64-bit version be really worth releasing such version?
Quote- Is network rendering planned in the future?
QuoteOr maybe GPU rendering?
Quote from: PorcupineFloyd on July 23, 2008, 07:53:42 am- Is network rendering planned in the future? Or maybe GPU rendering?
Quote from: reck on July 24, 2008, 08:22:22 amThe good news is that everyone with a DX10 card can use DX11.
Quote from: Tangled-Universe on July 24, 2008, 08:37:18 amQuote from: reck on July 24, 2008, 08:22:22 amThe good news is that everyone with a DX10 card can use DX11.Which is by then the standard.It just looks like MS is following Nvidia's idea of CUDA?
Quote from: Moose on July 24, 2008, 09:36:06 amJust being ignorant here... but isn't DirectX propriety to Windows - or can Mac and Linux make use of it too?And slightly related... The Khronos Group are aiming towards creating an open standard - they have Apple (amongst other big names) on board, so I imagine Apples proposed OpenCL is to be cross-platform, is it(?).Khronos Group press release - http://www.khronos.org/news/press/releases/khronos_launches_heterogeneous_computing_initiative/More on Apples OpenCL - http://www.anandtech.com/weblog/showpost.aspx?i=461
Quote from: Tangled-Universe on July 24, 2008, 08:10:04 amThe number of cloudsamples doesn't always determine the eventual quality. Even more, most of the times it doesn't.Since the amount of samples is mostly related to the depth and density of the cloud it would be better to look at the quality setting of the slider self. 80 samples could be quality 1.0 but also quality 0.5...all depends on your cloud-node settings etc.If you have them at quality 1.0 and there is still grain you might consider increasing the atmosphere-samples (since the noise is in the thinner parts). Make small crop renders to play with these values to test, it is then also useful to render it at the desired final rendersize and quality. To me quite logical, but I've read many people don't do this.Martin