Refraction

Started by Tangled-Universe, August 04, 2010, 04:13:54 PM

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Oshyan

Yeah, the 4:1 ratio come from my recollection of conversation with Matt. Hopefully we'll have options on this in the future. ;D

- Oshyan

Tangled-Universe

Quote from: Oshyan on August 08, 2010, 12:54:08 AM
Yeah, the 4:1 ratio come from my recollection of conversation with Matt. Hopefully we'll have options on this in the future. ;D

- Oshyan

Here's the det 3.4 render. Compared with the previous version not that much better, but you can especially see more small scale detail in some rocks. However, it's also quite dependant on how the refraction is at that specific part.

Oshyan

Yes, I would say the absolute detail equivalency matters a lot more when refraction is not involved as that can hide the effects of lower detail settings.

- Oshyan

Tangled-Universe

After the introduction of the ray detail multiplier rendering an animation of this became much more feasible :)

You can find it here, in 720p ;D
http://vimeo.com/54226393 ==> Download source movie (17MB) for much better quality.

I started a topic about this animation in the Animation forums, here:
http://www.planetside.co.uk/forums/index.php?topic=15295.0

Please leave your crits/comments there, thanks! :)

efflux

This is cool. It's something I want to do more of. I've only recently tended towards using water and I want to work more on shorelines with rocks like this.

TheBadger

Highly effective as a still! A beauty.
It has been eaten.