unnamed Mountain (possible NWDA Entry)

Started by Goms, June 23, 2009, 03:11:47 AM

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rcallicotte

So this is Disney World.  Can we live here?

Goms

small update. :)
Quote from: FrankB
you're never going to finish this image ;-)

FrankB

the snow is getting too thick and too rough, Goms. The cloud is nice.

Cheers,
Frank

Goms

Yep, i have to think about how to handle this. the intersect underlaying function seems to be able to handle only one compute terrain node....
Quote from: FrankB
you're never going to finish this image ;-)

Tangled-Universe

Yeah cool cloud, keep it!
The snow needs some work indeed, there are ways to reduce the roughness and thickness.
I'd start with reducing the offset.
Also, since this looks like a really cold environment I think you can better tone down the glowing white of the snow and make it look a bit cooler (literally). Perhaps it's something you post-worked.
The strata are nearly exactly what I had in mind, great man!

Goms

#35
I now have a idea how to fix the Problem with the snow.
I will try to get a blendshader for the ice in the depressed regions out of the displacement shader i use.
Maybe this will work. And then i can choose a bigger patch size and use one layer of icy snow depending on slope and one for newer snow depending on intersect underlying. I will try this in the evening.

Thanks to all btw! :)

Edit: Next update will follow when i'm back from the island in two weeks. :)
Quote from: FrankB
you're never going to finish this image ;-)

Tangled-Universe

Hi Goms, did you have any chance to work further on this one? Looking forward to see your improvements!

Martin