Dominic, I have visitied this thread a couple times now, and I was trying to come up with some tips on how to improve the image further, and help with improving the beam and quality issues, but I could not think of much. Now I think I know why. Your entire scene is really really demanding for TG2. It's going to be very difficult to get out much more than this. One suggestion would be reducing the exposure much when you load the exr, and increase shadow highlights in post, but the real problem is the difficult scene itself.
If you still want to keep at it, I would try a different terrain, that allows the viewer to see much farther. The new terrain should also have much more smaller terrain features, to create the impression of big scale. A couple of known objects (besides the trees) will also help to understand the scale, by e.g. adding a house, a road, a car, whatever.
IF you are going to try a different terrain, my tip wold be to build it under a plain blue sky, so that you have much faster test renders, and can attend to terrain and vegetation distribution detail easier during the creation process.
Best regards,
Frank