Hey guys, I've been making a research here on the forum about the "TraceRay error", there's a alot of topic about this error but I couldn't find anything relevant, so here goes my problem:
I am still trying to learn TG2 and for the first time I feel like starting my own picture from the beginning, but everytime I render I get the TraceRay error..
This currect computer im using here is a:OS: Windows XP, 32bit
RAM: 3GB
Processor: Intel Core 2 Duo E8500 3.16ghz
Graphic-card: Geforce 9600GT 512MB.
The picture quality settings are sat at:Resolution: 800x600
Quality: 1
Anti-aliasing: 3
GL relative detail: 8
GL sample detail: 8
GL surface details: ON
Anti-aliasing bloom: ON
Microvertex jittering: ON
Detail jittering: ON
Ray traced shadows: ON
I know the setting are really high but I also tried to make all settings the absolut LOWEST possible, and the res at 500x300, but still the same error appears..
If it's needed for better support, then I will provide my TGD file, I don't know if it's all messed up and stuff, I'm still learning
![Wink ;)](https://www.planetside.co.uk/forums/Smileys/fugue/wink.png)
By the way, all objects isn't made by me, but downloaded from
terragen.org as many of you probably already know:)
Hope to hear some idéas about what my problem could be..
The files sizes are too large to be posted so I have provided them here:
FILES REMOVED ![Smiley :)](https://www.planetside.co.uk/forums/Smileys/fugue/smiley.png)
PROBLEM SOLVED:For the user who might have the same problem as me
(and who don't want to read the replies), I was told to uncheck my
GL surface details, and lower both my
GL relative detail and
GL sample detail which resultet in a MUCH faster render and no errors appearing..
Cheers,
Mike